Presence in VR tutorials
A downloadable Prototypes for Windows and Android
This is the prototypes from mine and Zephra's master's thesis about presence in vr when interacting with grapical user interfaces.
We used the Igroup presence questionnaire http://www.igroup.org/pq/ipq/index.php after each test to evaluate the effects on presence the factors applied to the tutorials.
The project can be found here: https://github.com/Torbjornsson/DATX05-Master_Thesis
Status | Prototype |
Platforms | Windows, Android |
Authors | torbjornsson, zephra |
Genre | Puzzle |
Tags | Low-poly, Oculus Rift, Unity, Virtual Reality (VR) |
Inputs | Oculus Rift |
Download
Install instructions
The first one any user should test is one with the letter O at the end, this adds the tutorial for the basic controls at the beginning, the subsequent test should not use one that ends with O.
Each tutorial should only be played once, this means that you only play one of the puzzles for that tutorial, so that each tutorial has a new puzzle. The tutorials are named A-C and the puzzles 1-3. So for example Tutorial1AO is the first puzzle, first tutorial and with the tutorial for the basic controls.
An example of the what prototypes to play:
- Tutorial1BO
- Tutorial3A
- Tutorial2C
Leave a comment
Log in with itch.io to leave a comment.